◆ AppsTest()
| override bool BrokeProtocol.Entities.ClItem.AppsTest |
( |
| ) |
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protectedvirtual |
◆ ButtonTest()
| bool BrokeProtocol.Entities.ClItem.ButtonTest |
( |
| ) |
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protected |
◆ BuyTest()
| bool BrokeProtocol.Entities.ClItem.BuyTest |
( |
| ) |
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protected |
◆ CollectTest()
| override bool BrokeProtocol.Entities.ClItem.CollectTest |
( |
| ) |
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protectedvirtual |
◆ DropAction()
| void BrokeProtocol.Entities.ClItem.DropAction |
( |
| ) |
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protected |
◆ EquipTest()
| virtual bool BrokeProtocol.Entities.ClItem.EquipTest |
( |
| ) |
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protectedvirtual |
◆ GiveAmount()
| void BrokeProtocol.Entities.ClItem.GiveAmount |
( |
int | count | ) |
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protected |
◆ InitializeButton()
| void BrokeProtocol.Entities.ClItem.InitializeButton |
( |
ItemInfo | buttonInfo | ) |
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inline |
◆ InventoryAction()
| void BrokeProtocol.Entities.ClItem.InventoryAction |
( |
string | eventName | ) |
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protected |
◆ InventoryActionTest()
| bool BrokeProtocol.Entities.ClItem.InventoryActionTest |
( |
string | type, |
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byte | buttonType ) |
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protected |
◆ MyButtonTest()
| bool BrokeProtocol.Entities.ClItem.MyButtonTest |
( |
| ) |
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protected |
◆ MyEquipmentTest()
| virtual bool BrokeProtocol.Entities.ClItem.MyEquipmentTest |
( |
| ) |
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protectedvirtual |
◆ OtherButtonTest()
| bool BrokeProtocol.Entities.ClItem.OtherButtonTest |
( |
| ) |
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protected |
◆ RefreshActions()
| override void BrokeProtocol.Entities.ClItem.RefreshActions |
( |
| ) |
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inlinevirtual |
◆ RemoveAllAction()
| void BrokeProtocol.Entities.ClItem.RemoveAllAction |
( |
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protected |
◆ RemoveOneAction()
| void BrokeProtocol.Entities.ClItem.RemoveOneAction |
( |
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protected |
◆ RemoveXAction()
| void BrokeProtocol.Entities.ClItem.RemoveXAction |
( |
| ) |
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protected |
◆ RemoveXButton()
| void BrokeProtocol.Entities.ClItem.RemoveXButton |
( |
| ) |
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inlineprotected |
◆ SellTest()
| bool BrokeProtocol.Entities.ClItem.SellTest |
( |
| ) |
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protected |
◆ TakeAllAction()
| void BrokeProtocol.Entities.ClItem.TakeAllAction |
( |
| ) |
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protected |
◆ TakeAmount()
| void BrokeProtocol.Entities.ClItem.TakeAmount |
( |
int | count | ) |
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protected |
◆ TakeOneAction()
| void BrokeProtocol.Entities.ClItem.TakeOneAction |
( |
| ) |
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protected |
◆ TakeXAction()
| void BrokeProtocol.Entities.ClItem.TakeXAction |
( |
| ) |
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protected |
◆ TakeXButton()
| void BrokeProtocol.Entities.ClItem.TakeXButton |
( |
| ) |
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inlineprotected |
◆ UnequipTest()
| virtual bool BrokeProtocol.Entities.ClItem.UnequipTest |
( |
| ) |
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protectedvirtual |
◆ buttonInfo
| ItemInfo BrokeProtocol.Entities.ClItem.buttonInfo |
◆ inventoryMenu
The documentation for this class was generated from the following file:
- Prefab/Serialized/Entity/Damageable/Mountable/Item/ClItem.cs