Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
PlayerParameters () | |
PlayerParameters (ShPlayer serialized) | |
override void | UpdateObject (Transform t) |
Public Member Functions inherited from BrokeProtocol.Parameters.EntityParameters | |
EntityParameters () | |
EntityParameters (ShEntity serialized) | |
Public Member Functions inherited from BrokeProtocol.Parameters.SerializedParameters | |
SerializedParameters () | |
SerializedParameters (Serialized serialized) | |
override void | UpdateObject (Transform t) |
Public Member Functions inherited from BrokeProtocol.Parameters.BaseParameters | |
BaseParameters () | |
BaseParameters (Transform t) | |
virtual void | WriteBytes (ref object[] args) |
virtual void | ReadBytes (GameObject o) |
Protected Attributes | |
bool | stop |
Protected Attributes inherited from BrokeProtocol.Parameters.EntityParameters | |
List< SerializedItemOption > | itemOptions = new () |
Additional Inherited Members | |
Public Attributes inherited from BrokeProtocol.Parameters.SerializedParameters | |
string | data |
Public Attributes inherited from BrokeProtocol.Parameters.BaseParameters | |
int | index |
int | placeIndex |
Vector3 | position |
Quaternion | rotation |
Vector3 | scale |
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inline |
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inline |
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inlinevirtual |
Reimplemented from BrokeProtocol.Parameters.EntityParameters.
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protected |