◆ angleOfAttack
| float BrokeProtocol.Properties.ShAirplaneProperties.angleOfAttack |
◆ animator
| Animator BrokeProtocol.Properties.ShAirplaneProperties.animator |
◆ availableApps
| AppIndex [] BrokeProtocol.Properties.ShAirplaneProperties.availableApps |
◆ barrelT
| Transform BrokeProtocol.Properties.ShAirplaneProperties.barrelT |
◆ exitTransforms
| Transform [] BrokeProtocol.Properties.ShAirplaneProperties.exitTransforms |
◆ inventoryType
| InventoryType BrokeProtocol.Properties.ShAirplaneProperties.inventoryType |
◆ liftStrength
| float BrokeProtocol.Properties.ShAirplaneProperties.liftStrength |
◆ maxSpeed
| float BrokeProtocol.Properties.ShAirplaneProperties.maxSpeed |
◆ maxStat
| float BrokeProtocol.Properties.ShAirplaneProperties.maxStat = 20f |
◆ maxSteeringAngle
| float BrokeProtocol.Properties.ShAirplaneProperties.maxSteeringAngle = 45f |
◆ orientStrength
| Vector3 BrokeProtocol.Properties.ShAirplaneProperties.orientStrength = new(1f, 1f, 1f) |
◆ positionRB
| Rigidbody BrokeProtocol.Properties.ShAirplaneProperties.positionRB |
◆ referencePrefab
| string BrokeProtocol.Properties.ShAirplaneProperties.referencePrefab |
◆ seats
| Seat [] BrokeProtocol.Properties.ShAirplaneProperties.seats |
◆ spawnVelocity
| float BrokeProtocol.Properties.ShAirplaneProperties.spawnVelocity |
◆ stabilityStrength
| float BrokeProtocol.Properties.ShAirplaneProperties.stabilityStrength |
◆ state
| EntityState BrokeProtocol.Properties.ShAirplaneProperties.state |
◆ steeringCount
| int BrokeProtocol.Properties.ShAirplaneProperties.steeringCount = 2 |
◆ syncAnimator
| bool BrokeProtocol.Properties.ShAirplaneProperties.syncAnimator |
◆ thrustStrength
| float BrokeProtocol.Properties.ShAirplaneProperties.thrustStrength |
◆ torque
| float BrokeProtocol.Properties.ShAirplaneProperties.torque = 4f |
◆ towT
| Transform BrokeProtocol.Properties.ShAirplaneProperties.towT |
◆ turretT
| Transform BrokeProtocol.Properties.ShAirplaneProperties.turretT |
◆ uprightStrength
| float BrokeProtocol.Properties.ShAirplaneProperties.uprightStrength |
◆ value
| int BrokeProtocol.Properties.ShAirplaneProperties.value |
◆ viewAngleLimit
| float BrokeProtocol.Properties.ShAirplaneProperties.viewAngleLimit = 89f |
◆ weaponSets
| WeaponSet [] BrokeProtocol.Properties.ShAirplaneProperties.weaponSets |
◆ wheels
| WheelCollider [] BrokeProtocol.Properties.ShAirplaneProperties.wheels |
◆ wheelsParent
| GameObject BrokeProtocol.Properties.ShAirplaneProperties.wheelsParent |
The documentation for this class was generated from the following file: