◆ angleOfAttack
float BrokeProtocol.Properties.ShAirplaneProperties.angleOfAttack |
◆ animator
Animator BrokeProtocol.Properties.ShAirplaneProperties.animator |
◆ availableApps
AppIndex [] BrokeProtocol.Properties.ShAirplaneProperties.availableApps |
◆ barrelT
Transform BrokeProtocol.Properties.ShAirplaneProperties.barrelT |
◆ exitTransforms
Transform [] BrokeProtocol.Properties.ShAirplaneProperties.exitTransforms |
◆ inventoryType
InventoryType BrokeProtocol.Properties.ShAirplaneProperties.inventoryType |
◆ liftStrength
float BrokeProtocol.Properties.ShAirplaneProperties.liftStrength |
◆ maxSpeed
float BrokeProtocol.Properties.ShAirplaneProperties.maxSpeed |
◆ maxStat
float BrokeProtocol.Properties.ShAirplaneProperties.maxStat = 20f |
◆ maxSteeringAngle
float BrokeProtocol.Properties.ShAirplaneProperties.maxSteeringAngle = 45f |
◆ orientStrength
Vector3 BrokeProtocol.Properties.ShAirplaneProperties.orientStrength = new(1f, 1f, 1f) |
◆ positionRB
Rigidbody BrokeProtocol.Properties.ShAirplaneProperties.positionRB |
◆ referencePrefab
string BrokeProtocol.Properties.ShAirplaneProperties.referencePrefab |
◆ seats
Seat [] BrokeProtocol.Properties.ShAirplaneProperties.seats |
◆ spawnVelocity
float BrokeProtocol.Properties.ShAirplaneProperties.spawnVelocity |
◆ stabilityStrength
float BrokeProtocol.Properties.ShAirplaneProperties.stabilityStrength |
◆ state
EntityState BrokeProtocol.Properties.ShAirplaneProperties.state |
◆ steeringCount
int BrokeProtocol.Properties.ShAirplaneProperties.steeringCount = 2 |
◆ syncAnimator
bool BrokeProtocol.Properties.ShAirplaneProperties.syncAnimator |
◆ thrustStrength
float BrokeProtocol.Properties.ShAirplaneProperties.thrustStrength |
◆ torque
float BrokeProtocol.Properties.ShAirplaneProperties.torque = 4f |
◆ towT
Transform BrokeProtocol.Properties.ShAirplaneProperties.towT |
◆ turretT
Transform BrokeProtocol.Properties.ShAirplaneProperties.turretT |
◆ uprightStrength
float BrokeProtocol.Properties.ShAirplaneProperties.uprightStrength |
◆ value
int BrokeProtocol.Properties.ShAirplaneProperties.value |
◆ viewAngleLimit
float BrokeProtocol.Properties.ShAirplaneProperties.viewAngleLimit = 89f |
◆ weaponSets
WeaponSet [] BrokeProtocol.Properties.ShAirplaneProperties.weaponSets |
◆ wheels
WheelCollider [] BrokeProtocol.Properties.ShAirplaneProperties.wheels |
◆ wheelsParent
GameObject BrokeProtocol.Properties.ShAirplaneProperties.wheelsParent |
The documentation for this class was generated from the following file: