◆ animator
| Animator BrokeProtocol.Properties.ShEmergencyVehicleProperties.animator |
◆ availableApps
| AppIndex [] BrokeProtocol.Properties.ShEmergencyVehicleProperties.availableApps |
◆ barrelT
| Transform BrokeProtocol.Properties.ShEmergencyVehicleProperties.barrelT |
◆ brakeFactor
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.brakeFactor = 1f |
◆ engineFactor
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.engineFactor = 1f |
◆ exitTransforms
| Transform [] BrokeProtocol.Properties.ShEmergencyVehicleProperties.exitTransforms |
◆ inventoryType
| InventoryType BrokeProtocol.Properties.ShEmergencyVehicleProperties.inventoryType |
◆ maxSpeed
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.maxSpeed |
◆ maxStat
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.maxStat = 20f |
◆ maxSteeringAngle
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.maxSteeringAngle = 45f |
◆ orientStrength
| Vector3 BrokeProtocol.Properties.ShEmergencyVehicleProperties.orientStrength = new(1f, 1f, 1f) |
◆ positionRB
| Rigidbody BrokeProtocol.Properties.ShEmergencyVehicleProperties.positionRB |
◆ referencePrefab
| string BrokeProtocol.Properties.ShEmergencyVehicleProperties.referencePrefab |
◆ seats
| Seat [] BrokeProtocol.Properties.ShEmergencyVehicleProperties.seats |
◆ spawnVelocity
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.spawnVelocity |
◆ state
| EntityState BrokeProtocol.Properties.ShEmergencyVehicleProperties.state |
◆ steeringCount
| int BrokeProtocol.Properties.ShEmergencyVehicleProperties.steeringCount = 2 |
◆ syncAnimator
| bool BrokeProtocol.Properties.ShEmergencyVehicleProperties.syncAnimator |
◆ torque
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.torque = 4f |
◆ towT
| Transform BrokeProtocol.Properties.ShEmergencyVehicleProperties.towT |
◆ turretT
| Transform BrokeProtocol.Properties.ShEmergencyVehicleProperties.turretT |
◆ value
| int BrokeProtocol.Properties.ShEmergencyVehicleProperties.value |
◆ viewAngleLimit
| float BrokeProtocol.Properties.ShEmergencyVehicleProperties.viewAngleLimit = 89f |
◆ weaponSets
| WeaponSet [] BrokeProtocol.Properties.ShEmergencyVehicleProperties.weaponSets |
◆ wheels
| WheelCollider [] BrokeProtocol.Properties.ShEmergencyVehicleProperties.wheels |
The documentation for this class was generated from the following file: