◆ animator
| Animator BrokeProtocol.Properties.ShTrainProperties.animator |
◆ availableApps
| AppIndex [] BrokeProtocol.Properties.ShTrainProperties.availableApps |
◆ barrelT
| Transform BrokeProtocol.Properties.ShTrainProperties.barrelT |
◆ brakeFactor
| float BrokeProtocol.Properties.ShTrainProperties.brakeFactor |
◆ engineFactor
| float BrokeProtocol.Properties.ShTrainProperties.engineFactor |
◆ exitTransforms
| Transform [] BrokeProtocol.Properties.ShTrainProperties.exitTransforms |
◆ inventoryType
| InventoryType BrokeProtocol.Properties.ShTrainProperties.inventoryType |
◆ maxSpeed
| float BrokeProtocol.Properties.ShTrainProperties.maxSpeed |
◆ maxStat
| float BrokeProtocol.Properties.ShTrainProperties.maxStat = 20f |
◆ maxSteeringAngle
| float BrokeProtocol.Properties.ShTrainProperties.maxSteeringAngle = 45f |
◆ orientationFactor
| float BrokeProtocol.Properties.ShTrainProperties.orientationFactor |
◆ orientStrength
| Vector3 BrokeProtocol.Properties.ShTrainProperties.orientStrength = new(1f, 1f, 1f) |
◆ positionRB
| Rigidbody BrokeProtocol.Properties.ShTrainProperties.positionRB |
◆ referencePrefab
| string BrokeProtocol.Properties.ShTrainProperties.referencePrefab |
◆ seats
| Seat [] BrokeProtocol.Properties.ShTrainProperties.seats |
◆ spawnVelocity
| float BrokeProtocol.Properties.ShTrainProperties.spawnVelocity |
◆ state
| EntityState BrokeProtocol.Properties.ShTrainProperties.state |
◆ steeringCount
| int BrokeProtocol.Properties.ShTrainProperties.steeringCount = 2 |
◆ syncAnimator
| bool BrokeProtocol.Properties.ShTrainProperties.syncAnimator |
◆ torque
| float BrokeProtocol.Properties.ShTrainProperties.torque = 4f |
◆ towT
| Transform BrokeProtocol.Properties.ShTrainProperties.towT |
◆ trackFactor
| float BrokeProtocol.Properties.ShTrainProperties.trackFactor |
◆ turretT
| Transform BrokeProtocol.Properties.ShTrainProperties.turretT |
◆ uprightFactor
| float BrokeProtocol.Properties.ShTrainProperties.uprightFactor |
◆ value
| int BrokeProtocol.Properties.ShTrainProperties.value |
◆ viewAngleLimit
| float BrokeProtocol.Properties.ShTrainProperties.viewAngleLimit = 89f |
◆ weaponSets
| WeaponSet [] BrokeProtocol.Properties.ShTrainProperties.weaponSets |
◆ wheels
| WheelCollider [] BrokeProtocol.Properties.ShTrainProperties.wheels |
The documentation for this class was generated from the following file: