◆ animator
Animator BrokeProtocol.Properties.ShTransportProperties.animator |
◆ availableApps
AppIndex [] BrokeProtocol.Properties.ShTransportProperties.availableApps |
◆ barrelT
Transform BrokeProtocol.Properties.ShTransportProperties.barrelT |
◆ exitTransforms
Transform [] BrokeProtocol.Properties.ShTransportProperties.exitTransforms |
◆ inventoryType
InventoryType BrokeProtocol.Properties.ShTransportProperties.inventoryType |
◆ maxSpeed
float BrokeProtocol.Properties.ShTransportProperties.maxSpeed |
◆ maxStat
float BrokeProtocol.Properties.ShTransportProperties.maxStat = 20f |
◆ maxSteeringAngle
float BrokeProtocol.Properties.ShTransportProperties.maxSteeringAngle = 45f |
◆ orientStrength
Vector3 BrokeProtocol.Properties.ShTransportProperties.orientStrength = new(1f, 1f, 1f) |
◆ positionRB
Rigidbody BrokeProtocol.Properties.ShTransportProperties.positionRB |
◆ referencePrefab
string BrokeProtocol.Properties.ShTransportProperties.referencePrefab |
◆ seats
Seat [] BrokeProtocol.Properties.ShTransportProperties.seats |
◆ spawnVelocity
float BrokeProtocol.Properties.ShTransportProperties.spawnVelocity |
◆ state
EntityState BrokeProtocol.Properties.ShTransportProperties.state |
◆ steeringCount
int BrokeProtocol.Properties.ShTransportProperties.steeringCount = 2 |
◆ syncAnimator
bool BrokeProtocol.Properties.ShTransportProperties.syncAnimator |
◆ torque
float BrokeProtocol.Properties.ShTransportProperties.torque = 4f |
◆ towT
Transform BrokeProtocol.Properties.ShTransportProperties.towT |
◆ turretT
Transform BrokeProtocol.Properties.ShTransportProperties.turretT |
◆ value
int BrokeProtocol.Properties.ShTransportProperties.value |
◆ viewAngleLimit
float BrokeProtocol.Properties.ShTransportProperties.viewAngleLimit = 89f |
◆ weaponSets
WeaponSet [] BrokeProtocol.Properties.ShTransportProperties.weaponSets |
◆ wheels
WheelCollider [] BrokeProtocol.Properties.ShTransportProperties.wheels |
The documentation for this class was generated from the following file: