◆ accuracyBuff
| float BrokeProtocol.Properties.ShUnderbarrelProperties.accuracyBuff |
◆ ammoItem
| ShReference BrokeProtocol.Properties.ShUnderbarrelProperties.ammoItem |
◆ animator
| Animator BrokeProtocol.Properties.ShUnderbarrelProperties.animator |
◆ availableApps
| AppIndex [] BrokeProtocol.Properties.ShUnderbarrelProperties.availableApps |
◆ barrelT
| Transform BrokeProtocol.Properties.ShUnderbarrelProperties.barrelT |
◆ exitTransforms
| Transform [] BrokeProtocol.Properties.ShUnderbarrelProperties.exitTransforms |
◆ illegal
| bool BrokeProtocol.Properties.ShUnderbarrelProperties.illegal |
◆ inventoryType
| InventoryType BrokeProtocol.Properties.ShUnderbarrelProperties.inventoryType |
◆ itemName
| string BrokeProtocol.Properties.ShUnderbarrelProperties.itemName |
◆ laserRenderer
| LineRenderer BrokeProtocol.Properties.ShUnderbarrelProperties.laserRenderer |
◆ license
| ShReference BrokeProtocol.Properties.ShUnderbarrelProperties.license |
◆ needItem
| bool BrokeProtocol.Properties.ShUnderbarrelProperties.needItem |
◆ recoilBuff
| float BrokeProtocol.Properties.ShUnderbarrelProperties.recoilBuff |
◆ recoveryBuff
| float BrokeProtocol.Properties.ShUnderbarrelProperties.recoveryBuff |
◆ referencePrefab
| string BrokeProtocol.Properties.ShUnderbarrelProperties.referencePrefab |
◆ seats
| Seat [] BrokeProtocol.Properties.ShUnderbarrelProperties.seats |
◆ setting
| bool BrokeProtocol.Properties.ShUnderbarrelProperties.setting = true |
◆ specialT
| Transform BrokeProtocol.Properties.ShUnderbarrelProperties.specialT |
◆ syncAnimator
| bool BrokeProtocol.Properties.ShUnderbarrelProperties.syncAnimator |
◆ turretT
| Transform BrokeProtocol.Properties.ShUnderbarrelProperties.turretT |
◆ usableGrips
| Grip [] BrokeProtocol.Properties.ShUnderbarrelProperties.usableGrips |
◆ value
| int BrokeProtocol.Properties.ShUnderbarrelProperties.value |
◆ viewAngleLimit
| float BrokeProtocol.Properties.ShUnderbarrelProperties.viewAngleLimit = 89f |
◆ weaponSets
| WeaponSet [] BrokeProtocol.Properties.ShUnderbarrelProperties.weaponSets |
◆ weight
| float BrokeProtocol.Properties.ShUnderbarrelProperties.weight |
The documentation for this class was generated from the following file: