Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Protected Attributes | List of all members
BrokeProtocol.Parameters.SpawnLocationParameters Class Reference
Inheritance diagram for BrokeProtocol.Parameters.SpawnLocationParameters:
BrokeProtocol.Parameters.SerializedParameters BrokeProtocol.Parameters.BaseParameters

Public Member Functions

 SpawnLocationParameters ()
 
 SpawnLocationParameters (SpawnLocation serialized)
 
override void UpdateObject (Transform t)
 
- Public Member Functions inherited from BrokeProtocol.Parameters.SerializedParameters
 SerializedParameters ()
 
 SerializedParameters (Serialized serialized)
 
- Public Member Functions inherited from BrokeProtocol.Parameters.BaseParameters
 BaseParameters ()
 
 BaseParameters (Transform t)
 
virtual void WriteBytes (ref object[] args)
 
virtual void ReadBytes (GameObject o)
 

Protected Attributes

string locationName
 

Additional Inherited Members

- Public Attributes inherited from BrokeProtocol.Parameters.SerializedParameters
string data
 
- Public Attributes inherited from BrokeProtocol.Parameters.BaseParameters
int index
 
int placeIndex
 
Vector3 position
 
Quaternion rotation
 
Vector3 scale
 

Constructor & Destructor Documentation

◆ SpawnLocationParameters() [1/2]

BrokeProtocol.Parameters.SpawnLocationParameters.SpawnLocationParameters ( )
inline

◆ SpawnLocationParameters() [2/2]

BrokeProtocol.Parameters.SpawnLocationParameters.SpawnLocationParameters ( SpawnLocation serialized)
inline

Member Function Documentation

◆ UpdateObject()

override void BrokeProtocol.Parameters.SpawnLocationParameters.UpdateObject ( Transform t)
inlinevirtual

Member Data Documentation

◆ locationName

string BrokeProtocol.Parameters.SpawnLocationParameters.locationName
protected

The documentation for this class was generated from the following file: