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override void | WriteInitData (ref object[] initializeArgs, bool isPlayer) |
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void | SvSetColor (Color color) |
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T | GetEvents< T > () |
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void | InitializeSender () |
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void | UpdateDefaultItems () |
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virtual void | ResetOriginal () |
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virtual bool | CheckUpdatable () |
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void | SvAnimatorEnabled (bool enabled) |
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void | SvAnimatorFloat (string parameterName, float value) |
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void | SvAnimatorInt (string parameterName, int value) |
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void | SvAnimatorBool (string parameterName, bool value) |
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void | SvAnimatorTrigger (string parameterName) |
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void | SvStopVideo () |
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void | SvStartDefaultVideo (int index) |
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void | SvStartCustomVideo (string url) |
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bool | BuyEntity (ShPlayer buyer) |
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virtual void | SvSetParent (Transform parent) |
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void | SvRelocate (Transform t, Transform parent=null) |
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virtual void | SvRelocate (Vector3 position, Quaternion rotation, Transform parent=null) |
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virtual bool | IsValidTarget (ShPlayer chaser) |
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SizedArray | SerializeAnimator () |
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SizedArray | SerializeParameters () |
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virtual void | WriteActivateData () |
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void | SendActivateToOther (ShPlayer other) |
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void | SendDeactivateToOther (ShPlayer other) |
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virtual void | Initialize () |
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IEnumerator | SyncAnimator () |
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void | AddItemOptions (ItemOption[] options) |
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Sector | GetEntitySector () |
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bool | AddSubscribedPlayer (ShPlayer player, bool sendInitData=true) |
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void | RemoveSubscribedPlayer (ShPlayer player, bool dispatch) |
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void | SameSector () |
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void | NewSector (Sector newSector) |
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virtual void | Destroy () |
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virtual void | SvDestroyEffect () |
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void | SpawnOriginal () |
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void | SpawnFire () |
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HashSet< T > | GetLocalInRange< T > (float range) |
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void | ExplosionDamage (float range, float damage, ShPlayer attacker) |
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void | SvAddDynamicAction (string eventName, string label) |
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void | SvRemoveDynamicAction (string eventName) |
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void | SvSetScale (Vector3 scale) |
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virtual void | InitializeSectors () |
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virtual void | Respawn () |
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virtual void | Deactivate (bool removeSectors) |
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virtual void | SvRestore (Vector3 position, Quaternion rotation, int placeIndex) |
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bool | LocalEntitiesOne (Func< ShEntity, bool > Test, Func< ShEntity, bool > Action) |
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void | LocalEntitiesAll (Func< ShEntity, bool > Test, Action< ShEntity > Action) |
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virtual void | Restock (float fraction=1f) |
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virtual void | Shop (ShPlayer customer) |
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void | Send (SvSendType sendType, PacketFlags channel, ClPacket packet, params object[] args) |
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void | Send (SvSendType sendType, PacketFlags channel) |
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