Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Here is a list of all properties with links to the classes they belong to:
- g -
GetChildIndex :
BrokeProtocol.Entities.Serialized
GetControlled :
BrokeProtocol.Entities.ShPlayer
GetCrackingMenu :
BrokeProtocol.Client.Buttons.ClCrackingButton
GetDoor :
BrokeProtocol.Entities.SvEntity
GetEntranceDoor :
BrokeProtocol.Utility.Place
GetHackingMenu :
BrokeProtocol.Client.Buttons.ClHackingButton
GetIndex :
BrokeProtocol.Utility.Place
GetMainGraph :
BrokeProtocol.Managers.SvManager
GetMapCachePath :
BrokeProtocol.Managers.SceneManager
GetMount :
BrokeProtocol.Entities.ShEntity
,
BrokeProtocol.Entities.ShMountable
,
BrokeProtocol.Entities.ShPlayer
GetOrigin :
BrokeProtocol.Entities.ShEntity
,
BrokeProtocol.Entities.ShPlayer
GetParent :
BrokeProtocol.Entities.Serialized
GetPlace :
BrokeProtocol.Entities.Serialized
GetPlaceIndex :
BrokeProtocol.Entities.Serialized
GetPosition :
BrokeProtocol.Entities.Serialized
GetRandomType :
BrokeProtocol.Entities.ShVoxel
GetRotation :
BrokeProtocol.Entities.Serialized
,
BrokeProtocol.Entities.ShPlayer
GetRotationT :
BrokeProtocol.Entities.Serialized
,
BrokeProtocol.Entities.ShPlayer
GetSortableName :
BrokeProtocol.Entities.ShItem
GetStanceIndex :
BrokeProtocol.Entities.ShPhysical
,
BrokeProtocol.Entities.ShPlayer
GetZoomFactor :
BrokeProtocol.Client.UI.MainCamera
Ground :
BrokeProtocol.Entities.ShEntity
,
BrokeProtocol.Entities.ShPlayer
,
BrokeProtocol.Entities.ShTransport
GroupNamespace :
BrokeProtocol.API.PluginInfo
Groups :
BrokeProtocol.Entities.SvPlayer