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Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
| override void | HitCheck (out RaycastHit hit) |
Public Member Functions inherited from BrokeProtocol.Entities.ShUsable | |
| virtual string | GetTargetType () |
| override void | Use () |
| void | RemoveAmmo () |
Public Member Functions inherited from BrokeProtocol.Entities.ShEquipable | |
| override Vector3 | GetWeaponPosition () |
| override Vector3 | GetWeaponVector () |
| override void | ResetAmmo () |
| void | RecalulcateFactors () |
| Transform | AcceptAttachment (ShAttachment a) |
| virtual Transform | GetAttachmentPoint (int typeIndex) |
| override void | DestroyExtras () |
| void | SetVisible (bool setting) |
Public Member Functions inherited from BrokeProtocol.Entities.ShItem | |
| virtual StringBuilder | GetTooltip () |
| virtual void | InitializeOnPlayer (ShPlayer player) |
| override void | DestroyExtras () |
| int | GetValue (int count, bool markup) |
Public Member Functions inherited from BrokeProtocol.Entities.ShMountable | |
| virtual void | Reload () |
| void | UpdatePrimaryAmmo (int delta) |
| void | UpdateSecondaryAmmo (int delta) |
| virtual bool | CanUse () |
| override void | PreInitialize (int ID) |
| override void | Initialize () |
| override void | Spawn (Vector3 position, Quaternion rotation, Transform placeT) |
| void | Rearm (float amount) |
| virtual void | Mounted (ShPlayer occupant, int enterSeat) |
| virtual bool | IsAccessible (ShPlayer attempter, bool checkOwner) |
| virtual void | ResetInputs () |
| override void | Restore (Vector3 position, Quaternion rotation, Transform placeT) |
| void | IncrementFireTime (float delay) |
| void | MountFire () |
| override void | CleanUp () |
Public Member Functions inherited from BrokeProtocol.Entities.ShDamageable | |
| virtual void | HitEffect (Collider collider, DamageIndex damageIndex, Vector3 point, Vector3 normal) |
Public Member Functions inherited from BrokeProtocol.Entities.ShEntity | |
| Bounds | GetWorldBounds () |
| override void | CheckSave () |
| float | GetLocalY (Vector3 worldPosition) |
| float | GetFlatAngle (Vector3 v) |
| virtual bool | InActionRange (ShEntity e) |
| bool | CanSeeEntity (ShEntity other, bool checkInFront=false, float viewRange=Util.visibleRange) |
| bool | GetOverlapEntity< T > (Vector3 position, Quaternion rotation, int maskIndex, float extentsMultiplier, Predicate< T > predicate, out T entity) |
| bool | CanSpawn (Vector3 position, Quaternion rotation, ShEntity[] ignoreArray) |
| bool | CanSee (Vector3 position) |
| float | Distance (ShEntity other) |
| float | DistanceSqr (ShEntity other) |
| float | DistanceSqr2D (ShEntity other) |
| float | DistanceSqr2D (Vector3 other) |
| float | Distance (Vector3 other) |
| float | DistanceSqr (Vector3 other) |
| void | SetParent (Transform parent) |
| void | SetPosition (Vector3 position) |
| virtual void | SetRotation (Quaternion rotation) |
| void | SetPositionSafe (Vector3 targetPosition) |
| virtual void | Destroy () |
| void | DeactivateEntity () |
| void | IgnoreCollision (ShPlayer p, bool ignore) |
| IEnumerator | ResetCollisions (ShPlayer p) |
| virtual void | SetTransform (Vector3 position, Quaternion rotation, bool zeroVelocity) |
| int | InventoryValue () |
| int | GetMyItemValue (ShItem item, bool markup) |
| void | SendViewerDelta (byte delta, int itemIndex, int amount, ShPlayer ignorePlayer) |
| void | TransferMoney (byte deltaType, int amount=1, bool dispatch=true) |
| void | TransferItem (byte deltaType, ShItem item, int amount=1, bool dispatch=true) |
| bool | ValidTransfer (int itemIndex, int amount) |
| virtual void | TransferItem (byte deltaType, int itemIndex, int amount=1, bool dispatch=true) |
| byte[] | SerializeMyItems () |
| SizedArray | SerializeShop () |
| void | DeserializeMyItems (byte[] inventoryArray) |
| void | DeserializeShop (byte[] inventoryArray) |
| virtual void | AddToMyItems (int itemIndex, int amount, bool dispatch) |
| void | AddToTradeItems (int itemIndex, int amount) |
| virtual void | RemoveFromMyItems (int itemIndex, int amount, bool dispatch) |
| void | RemoveFromTradeItems (int itemIndex, int amount) |
| virtual bool | CanBeSearched (ShPlayer p) |
| bool | CanBeCracked (ShPlayer p) |
| int | ItemCount (Dictionary< int, InventoryItem > inventory, int itemIndex) |
| bool | HasItem (ShItem item) |
| bool | HasItem (int itemIndex) |
| int | MyItemCount (ShEntity item) |
| int | TradeItemCount (ShEntity item) |
| int | MyItemCount (int itemIndex) |
| int | TradeItemCount (int itemIndex) |
| void | ClearAllViewers () |
| void | RemoveViewer (ShPlayer viewer) |
| bool | ShopCanBuy (ShItem item) |
Public Member Functions inherited from BrokeProtocol.Entities.Serialized | |
| virtual void | InitializeEditor () |
| virtual void | BoundsHighlightAdd () |
| virtual void | BoundsHighlightRemove () |
| void | Trigger (Collider collider, string eventName, bool enter) |
Additional Inherited Members | |
Public Attributes inherited from BrokeProtocol.Entities.ShUsable | |
| byte | burstSize = 1 |
| byte | currentBurst |
Public Attributes inherited from BrokeProtocol.Entities.ShEquipable | |
| ClEquipable | clEquipable |
| CharacterType | characterType |
| string | attachBone = "RightHand" |
| Grip | grip |
| float | moveSpeed = 1f |
| ShMuzzle | curMuzzle |
| ShSight | curSight |
| ShUnderbarrel | curUnderbarrel |
| float | accuracyFactor = 1f |
| float | recoilFactor = 1f |
| float | recoveryFactor = 1f |
Public Attributes inherited from BrokeProtocol.Entities.ShItem | |
| ClItem | clItem |
| string | itemName |
| bool | needItem |
| bool | illegal |
| ShItem | license |
| float | weight |
| ShItem | ammoItem |
Public Attributes inherited from BrokeProtocol.Entities.ShMountable | |
| ClMountable | clMountable |
| SvMountable | svMountable |
| Seat[] | seats |
| Transform[] | exitTransforms |
| float | viewAngleLimit = 89f |
| Transform | turretT |
| Transform | barrelT |
| WeaponSet[] | weaponSets |
| int | weaponIndex |
| Vector2 | recoilP |
| Vector2 | recoilV |
| ShPlayer[] | occupants |
| float | nextFire |
Public Attributes inherited from BrokeProtocol.Entities.ShDamageable | |
| SvDamageable | svDamageable |
Public Attributes inherited from BrokeProtocol.Entities.ShEntity | |
| ClEntity | clEntity |
| SvEntity | svEntity |
| Animator | animator |
| bool | syncAnimator |
| ShPlayer | controller |
| Dictionary< string, string > | dynamicActions = new () |
| bool | isHuman |
| float | videoStartTime |
| string | profile = string.Empty |
| bool | isWorldEntity |
| Renderer[] | renderers |
| AppIndex[] | availableApps |
| InventoryType | inventoryType |
| Dictionary< int, InventoryItem > | myItems = new () |
| Dictionary< int, InventoryItem > | tradeItems = new () |
| HashSet< ShPlayer > | viewers = new () |
| HashSet< Collider > | colliders |
| int | ID |
| int | index |
| ShManager | manager |
| int | value |
| int | respawnFrame |
| Vector3 | relativeVelocity |
| Bounds | bounds |
Public Attributes inherited from BrokeProtocol.Entities.Serialized | |
| string | referencePrefab |
| GameObject | go |
| Transform | mainT |
| string | data |
| BoundsHighlight | highlight |
Protected Member Functions inherited from BrokeProtocol.Entities.ShMountable | |
| void | DeltaClip (int delta) |
| IEnumerator | RearmLoop () |
| IEnumerator | MoveTurret () |
Protected Member Functions inherited from BrokeProtocol.Entities.ShEntity | |
| virtual void | UpdateMainColliders () |
| InventoryItem | DeserializeItem (byte[] itemArray) |
| InventoryItem | DeserializeShopItem (byte[] itemArray) |
| void | AddToInventory (Dictionary< int, InventoryItem > inventory, int itemIndex, int amount) |
| void | RemoveFromInventory (Dictionary< int, InventoryItem > inventory, int itemIndex, int amount) |
Protected Attributes inherited from BrokeProtocol.Entities.ShUsable | |
| float | useDelay = 1f |
| bool | fireAnimation = true |
| AudioSource | useSound |
Properties inherited from BrokeProtocol.Entities.ShUsable | |
| override bool | ServersideAmmo [get] |
| override float | UseDelay [get] |
Properties inherited from BrokeProtocol.Entities.ShEquipable | |
| virtual DamageIndex | DamageProperty [get] |
| override bool | CanLockOn [get] |
| virtual bool | CanZoom [get] |
Properties inherited from BrokeProtocol.Entities.ShItem | |
| override ShItem | AmmoItem [get] |
| virtual string | AmmoString [get] |
| override InventoryStruct[] | CollectedItems [get] |
| string | GetSortableName [get] |
Properties inherited from BrokeProtocol.Entities.ShMountable | |
| float | NormalizedRecoilAmount [get] |
| virtual bool | UsePathfinding [get] |
| WeaponSet | WeaponSet [get] |
| virtual int | ClipSize [get] |
| virtual int | CurrentClip [get, set] |
| virtual bool | CanReload [get] |
| virtual bool | ServersideAmmo [get] |
| virtual ShItem | AmmoItem [get] |
| int | AmmoTotal [get] |
| virtual bool | UseClips [get] |
| virtual bool | MustAim [get] |
| virtual float | Range [get] |
| virtual float | Damage [get] |
| virtual bool | CanLockOn [get] |
| bool | ThrownHasGuidance [get] |
| virtual float | CameraDistance [get] |
| override ShMountable | GetMount [get] |
| bool | CheckHitscans [get] |
| virtual bool | ServersidePhysics [get] |
| bool | IsSimulated [get] |
| bool | HasWeapons [get] |
| virtual float | WeaponVelocity [get] |
| float | WeaponGravity [get] |
| float | ThrownVelocity [get] |
| virtual float | UseDelay [get] |
Properties inherited from BrokeProtocol.Entities.ShEntity | |
| virtual bool | IsDead [get] |
| virtual bool | SyncTransform [get] |
| virtual Collider | Ground [get] |
| virtual ShEntity | SpecEntity [get] |
| bool | SpecSelf [get] |
| override SerializedParameters | Parameters [get] |
| override Type | EditorType [get] |
| virtual ShMountable | GetMount [get] |
| virtual ShPlayer | Player [get] |
| virtual Vector3 | Velocity [get, set] |
| virtual Vector3 | GetOrigin [get] |
| virtual float | MountHealth [get] |
| override bool | SendInitial [get] |
| virtual InventoryStruct[] | CollectedItems [get] |
| bool | IsClientMain [get] |
| virtual float | ProcessDuration [get] |
| Bounds | ScaledBounds [get] |
| Vector3 | CenterBounds [get] |
| bool | HasInventory [get] |
| bool | Shop [get] |
| int | MyMoneyCount [get] |
| int | TradeMoneyCount [get] |
Properties inherited from BrokeProtocol.Entities.Serialized | |
| virtual bool | SendInitial [get] |
| virtual SerializedParameters | Parameters [get] |
| virtual Type | EditorType [get] |
| ChildIndex | GetChildIndex [get] |
| virtual Transform | GetRotationT [get] |
| virtual Quaternion | GetRotation [get] |
| Transform | GetParent [get] |
| bool | IsOutside [get] |
| int | GetPlaceIndex [get] |
| Place | GetPlace [get] |
| Vector3 | GetPosition [get] |
| string | LogPosition [get] |
| virtual Vector3 | CenterBuoyancy [get] |
| virtual bool | InWater [get] |
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inlinevirtual |
Reimplemented from BrokeProtocol.Entities.ShUsable.