Here is a list of all properties with links to the classes they belong to:
- c -
- CameraDistance : BrokeProtocol.Entities.ShMountable, BrokeProtocol.Entities.ShTransport
- CanCrouch : BrokeProtocol.Entities.ShPlayer
- CanDeploy : BrokeProtocol.Entities.ShPlayer
- CanFollow : BrokeProtocol.Entities.ShPlayer
- CanHeal : BrokeProtocol.Entities.ShDestroyable
- CanJump : BrokeProtocol.Entities.ShPlayer
- CanLockOn : BrokeProtocol.Entities.ShEquipable, BrokeProtocol.Entities.ShMountable
- CanPlace : BrokeProtocol.Entities.ShPlaceable, BrokeProtocol.Entities.ShSeed
- CanReload : BrokeProtocol.Entities.ShGun, BrokeProtocol.Entities.ShMountable
- CanUpdateInputs : BrokeProtocol.Entities.ShPlayer
- CanZoom : BrokeProtocol.Entities.ShEquipable, BrokeProtocol.Entities.ShGun
- CenterBounds : BrokeProtocol.Entities.ShEntity
- CenterBuoyancy : BrokeProtocol.Entities.Destructible, BrokeProtocol.Entities.Serialized, BrokeProtocol.Entities.ShBoat, BrokeProtocol.Entities.ShPhysical, BrokeProtocol.Entities.ShPlayer
- CenterOfMassMultiplier : BrokeProtocol.Entities.ShBike, BrokeProtocol.Entities.ShTransport, BrokeProtocol.Entities.ShVehicle
- Character : BrokeProtocol.LiteDB.User
- CheckHitscans : BrokeProtocol.Entities.ShMountable
- ChunkPrefabName : BrokeProtocol.Entities.ShSmoothVoxel, BrokeProtocol.Entities.ShVoxel
- ClientController : BrokeProtocol.Entities.ClMountable, BrokeProtocol.Entities.ClTrain
- ClipSize : BrokeProtocol.Entities.ShGun, BrokeProtocol.Entities.ShMountable
- CollectedItems : BrokeProtocol.Entities.ShEntity, BrokeProtocol.Entities.ShItem, BrokeProtocol.Entities.ShThrown
- ContentPath : BrokeProtocol.Steam.WorkshopUploadItem
- CurrentAmmoTotal : BrokeProtocol.Entities.ShPlayer
- CurrentAmount : BrokeProtocol.Client.UI.InventoryMenu
- CurrentClip : BrokeProtocol.Entities.ShGun, BrokeProtocol.Entities.ShMountable
- CurrentMenu : BrokeProtocol.Managers.ClManager
- CustomData : BrokeProtocol.API.Group, BrokeProtocol.API.Plugin, BrokeProtocol.Entities.SvEntity, BrokeProtocol.LiteDB.ApartmentEntity, BrokeProtocol.LiteDB.Character, BrokeProtocol.LiteDB.Data