Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Here is a list of all functions with links to the classes they belong to:
- w -
WaterLevel() :
BrokeProtocol.Managers.SceneManager
WaypointParameters() :
BrokeProtocol.Parameters.WaypointParameters
WindVane() :
BrokeProtocol.Entities.ShAircraft
Withdraw() :
BrokeProtocol.API.PlayerEvents
Workshop() :
BrokeProtocol.Client.UI.MainMenu
WorkshopItem() :
BrokeProtocol.Steam.WorkshopItem
WorkshopUploadItem() :
BrokeProtocol.Steam.WorkshopUploadItem
Write() :
BrokeProtocol.Utility.Networking.MyWriter
WriteActivateData() :
BrokeProtocol.Entities.SvDestroyable
,
BrokeProtocol.Entities.SvEntity
,
BrokeProtocol.Entities.SvExplosion
,
BrokeProtocol.Entities.SvPhysical
,
BrokeProtocol.Entities.SvPlayer
,
BrokeProtocol.Entities.SvTerritory
,
BrokeProtocol.Entities.SvTextDisplay
,
BrokeProtocol.Entities.SvTransport
,
BrokeProtocol.Entities.SvVault
WriteBytes() :
BrokeProtocol.Parameters.AudioPlayerParameters
,
BrokeProtocol.Parameters.BaseParameters
,
BrokeProtocol.Parameters.HeightmapParameters
,
BrokeProtocol.Parameters.MapMarkerParameters
,
BrokeProtocol.Parameters.SmoothVoxelParameters
,
BrokeProtocol.Parameters.SpeedBoostZoneParameters
,
BrokeProtocol.Parameters.SplineNodeParameters
,
BrokeProtocol.Parameters.VoxelParameters
WriteClPacket() :
BrokeProtocol.Utility.Networking.MyWriter
WriteInitData() :
BrokeProtocol.Entities.SvApartment
,
BrokeProtocol.Entities.SvDeathZone
,
BrokeProtocol.Entities.SvEntity
,
BrokeProtocol.Entities.SvMovable
,
BrokeProtocol.Entities.SvPlayer
,
BrokeProtocol.Entities.SvTrigger
,
BrokeProtocol.Entities.SvVoxel
WriteOut() :
BrokeProtocol.LiteDB.Driver
WriteSettings() :
BrokeProtocol.Managers.ClManager