Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | List of all members
BrokeProtocol.Client.UI.Menu Class Reference
Inheritance diagram for BrokeProtocol.Client.UI.Menu:
BrokeProtocol.Client.UI.ChatHistoryMenu BrokeProtocol.Client.UI.ChatMenu BrokeProtocol.Client.UI.CommandsMenu BrokeProtocol.Client.UI.CustomizeMenu BrokeProtocol.Client.UI.DirectConnectMenu BrokeProtocol.Client.UI.FeedbackMenu BrokeProtocol.Client.UI.ListMenu BrokeProtocol.Client.UI.MinigameMenu BrokeProtocol.Client.UI.OpenURLMenu BrokeProtocol.Client.UI.PlayerBanRecordMenu BrokeProtocol.Client.UI.PlayerMenu BrokeProtocol.Client.UI.RegisterMenu BrokeProtocol.Client.UI.SpecializedMenu BrokeProtocol.Client.UI.TimeScaleMenu BrokeProtocol.Client.UI.UploadMenu BrokeProtocol.Client.UI.WorkshopMenu

Public Member Functions

virtual void Initialize (params object[] args)
 
virtual void SubmitHandler ()
 
virtual void DestroyMenu ()
 
void CloseMenu ()
 
virtual void CloseMenu (bool sendEvent)
 
void ShowMainMenu ()
 

Public Attributes

string id = Util.defaultID
 

Protected Member Functions

void ScrollBottom ()
 

Protected Attributes

List< GridLayoutGroup > gridLayoutGroups
 
InputField submitInput = null
 
ScrollRect bottomScrollRect = null
 

Member Function Documentation

◆ CloseMenu() [1/2]

void BrokeProtocol.Client.UI.Menu.CloseMenu ( )

◆ CloseMenu() [2/2]

virtual void BrokeProtocol.Client.UI.Menu.CloseMenu ( bool sendEvent)
inlinevirtual

◆ DestroyMenu()

virtual void BrokeProtocol.Client.UI.Menu.DestroyMenu ( )
inlinevirtual

◆ Initialize()

virtual void BrokeProtocol.Client.UI.Menu.Initialize ( params object[] args)
inlinevirtual

◆ ScrollBottom()

void BrokeProtocol.Client.UI.Menu.ScrollBottom ( )
protected

◆ ShowMainMenu()

void BrokeProtocol.Client.UI.Menu.ShowMainMenu ( )
inline

◆ SubmitHandler()

virtual void BrokeProtocol.Client.UI.Menu.SubmitHandler ( )
virtual

Member Data Documentation

◆ bottomScrollRect

ScrollRect BrokeProtocol.Client.UI.Menu.bottomScrollRect = null
protected

◆ gridLayoutGroups

List<GridLayoutGroup> BrokeProtocol.Client.UI.Menu.gridLayoutGroups
protected

◆ id

string BrokeProtocol.Client.UI.Menu.id = Util.defaultID

◆ submitInput

InputField BrokeProtocol.Client.UI.Menu.submitInput = null
protected

The documentation for this class was generated from the following file: