Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Here is a list of all variables with links to the classes they belong to:
- o -
objectInspector :
BrokeProtocol.Client.UI.PrefabBrowser
occupants :
BrokeProtocol.Entities.ShMountable
offlineConsole :
BrokeProtocol.Managers.ClManager
offset :
BrokeProtocol.Entities.SvPlayer.ApartmentInfo
,
BrokeProtocol.Utility.Place
,
BrokeProtocol.Utility.StanceType
offsetIndex :
BrokeProtocol.Utility.DoorLink
okayButton :
BrokeProtocol.Client.UI.AmountPanel
onChange :
BrokeProtocol.Utility.FileWatcher
onEnterEvent :
BrokeProtocol.Parameters.ServerTriggerParameters
,
BrokeProtocol.Parameters.TriggerParameters
onExitEvent :
BrokeProtocol.Parameters.ServerTriggerParameters
,
BrokeProtocol.Parameters.TriggerParameters
OnSelect :
BrokeProtocol.Client.UI.FileDialog
onWaypoints :
BrokeProtocol.Entities.SvPlayer
openTimer :
BrokeProtocol.Entities.SvVault
,
BrokeProtocol.Properties.SvVaultProperties
optionID :
BrokeProtocol.Utility.Minigame
,
BrokeProtocol.Utility.OptionInfo
optionIndex :
BrokeProtocol.Utility.SerializedItemOption
optionInfo :
BrokeProtocol.Client.Buttons.ClOptionMenuButton
optionsString :
BrokeProtocol.Client.UI.TextPanel
orientationFactor :
BrokeProtocol.Entities.ShTrain
,
BrokeProtocol.Properties.ShTrainProperties
orientSpeed :
BrokeProtocol.Entities.SvPlayer
orientStrength :
BrokeProtocol.Entities.ShTransport
,
BrokeProtocol.Properties.ShAircraftProperties
,
BrokeProtocol.Properties.ShAirplaneProperties
,
BrokeProtocol.Properties.ShBikeProperties
,
BrokeProtocol.Properties.ShBoatProperties
,
BrokeProtocol.Properties.ShEmergencyVehicleProperties
,
BrokeProtocol.Properties.ShFixedWingProperties
,
BrokeProtocol.Properties.ShHeloProperties
,
BrokeProtocol.Properties.ShParachuteProperties
,
BrokeProtocol.Properties.ShTrackedProperties
,
BrokeProtocol.Properties.ShTrainProperties
,
BrokeProtocol.Properties.ShTransportProperties
,
BrokeProtocol.Properties.ShVehicleProperties
originalAngularDrag :
BrokeProtocol.Entities.ShPhysical
originalDrag :
BrokeProtocol.Entities.ShPhysical
originalIndex :
BrokeProtocol.Entities.SvPlayer.ApartmentInfo
originalMaxSpeed :
BrokeProtocol.Entities.SvMovable
originalParent :
BrokeProtocol.Entities.SvEntity
originalPosition :
BrokeProtocol.Entities.Destructible
,
BrokeProtocol.Entities.SvEntity
originalRotation :
BrokeProtocol.Entities.Destructible
,
BrokeProtocol.Entities.SvEntity
originT :
BrokeProtocol.Entities.ShPlayer
,
BrokeProtocol.Properties.ShPlayerProperties
other :
BrokeProtocol.Entities.SvDoor
otherDoorLink :
BrokeProtocol.Entities.ShDoor
otherEntity :
BrokeProtocol.Entities.ShPlayer
otherIndex :
BrokeProtocol.Parameters.DoorParameters
output :
BrokeProtocol.Required.ProcessOption
overwatchPositions :
BrokeProtocol.Managers.SvManager
ownedApartments :
BrokeProtocol.Entities.ShPlayer
ownedTransports :
BrokeProtocol.Entities.ShPlayer
owner :
BrokeProtocol.Entities.ShTransport
,
BrokeProtocol.Utility.Place
ownerIndex :
BrokeProtocol.Entities.ShTerritory
,
BrokeProtocol.Parameters.TerritoryParameters
,
BrokeProtocol.Properties.ShTerritoryProperties