Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Here is a list of all class members with links to the classes they belong to:
- f -
FacesPerVoxel :
BrokeProtocol.Utility.Voxels.Chunk
,
BrokeProtocol.Utility.Voxels.SmoothChunk
Fail() :
BrokeProtocol.Client.UI.RegisterMenu
fallChance :
BrokeProtocol.Utility.DamageType
favorited :
BrokeProtocol.Utility.ServerButtonInfo
Favorites :
BrokeProtocol.Steam.WorkshopItem
favorites :
BrokeProtocol.Utility.PersistentSettings
Feedback() :
BrokeProtocol.Client.UI.FeedbackMenu
FeedbackLink() :
BrokeProtocol.Client.UI.FeedbackMenu
FetchCustomData< T >() :
BrokeProtocol.API.CustomData
FileDetails() :
BrokeProtocol.Utility.Networking.FileDetails
FileID :
BrokeProtocol.Steam.WorkshopItem
,
BrokeProtocol.Steam.WorkshopUploadItem
fileInputField :
BrokeProtocol.Client.UI.FileDialog
Filesize :
BrokeProtocol.Utility.Networking.FileDetails
FileWatcher() :
BrokeProtocol.Utility.FileWatcher
fill :
BrokeProtocol.Client.UI.CircleGraphic
Fill() :
BrokeProtocol.Utility.HackingProbe
FillAllActions() :
BrokeProtocol.Client.UI.ActionMenu
,
BrokeProtocol.Client.UI.EntityActionMenu
fillAmount :
BrokeProtocol.Client.UI.CircleGraphic
FillBrowser() :
BrokeProtocol.Client.UI.PrefabBrowser
FillButtons() :
BrokeProtocol.Client.UI.AppBankingMenu
,
BrokeProtocol.Client.UI.AppCallsMenu
,
BrokeProtocol.Client.UI.AppContactsMenu
,
BrokeProtocol.Client.UI.AppInboxMenu
,
BrokeProtocol.Client.UI.AppMessageMenu
,
BrokeProtocol.Client.UI.AppServicesMenu
,
BrokeProtocol.Client.UI.AppsMenu
,
BrokeProtocol.Client.UI.BanRecordsMenu
,
BrokeProtocol.Client.UI.ControlsMenu
,
BrokeProtocol.Client.UI.HealthMenu
,
BrokeProtocol.Client.UI.InventoryMenu
,
BrokeProtocol.Client.UI.ListMenu
,
BrokeProtocol.Client.UI.OfflineMenu
,
BrokeProtocol.Client.UI.OptionMenu
,
BrokeProtocol.Client.UI.PlayerRecordsMenu
,
BrokeProtocol.Client.UI.PlayersMenu
,
BrokeProtocol.Client.UI.ProcessMenu
,
BrokeProtocol.Client.UI.ServersMenu
,
BrokeProtocol.Client.UI.SettingsMenu
FillMainItems() :
BrokeProtocol.Client.UI.EquipmentMenu
,
BrokeProtocol.Client.UI.FurnitureMenu
,
BrokeProtocol.Client.UI.InventoryMenu
,
BrokeProtocol.Client.UI.SearchedMenu
,
BrokeProtocol.Client.UI.ShoppingMenu
,
BrokeProtocol.Client.UI.TradeMenu
,
BrokeProtocol.Client.UI.ViewMenu
Filter() :
BrokeProtocol.Client.UI.ServersMenu
filterIndex :
BrokeProtocol.Client.UI.ServersMenu
FinalizeTrade() :
BrokeProtocol.Client.UI.TradeMenu
FindTowable() :
BrokeProtocol.Entities.ShTransport
FinishCustomAssets() :
BrokeProtocol.Managers.SceneManager
FinishedActions() :
BrokeProtocol.Client.Buttons.ClActionable
,
BrokeProtocol.Entities.ClAttachment
,
BrokeProtocol.Entities.ClEquipable
FinishTrade() :
BrokeProtocol.Entities.ClPlayer
,
BrokeProtocol.Entities.ShPlayer
FinishTradeComplete() :
BrokeProtocol.Entities.SvPlayer
FinishTradeServer() :
BrokeProtocol.Entities.SvPlayer
Fire() :
BrokeProtocol.API.PlayerEvents
,
BrokeProtocol.Entities.ShPlayer
fire :
BrokeProtocol.Managers.ClManager
fireAnimation :
BrokeProtocol.Entities.ShUsable
,
BrokeProtocol.Properties.ShBallisticProperties
,
BrokeProtocol.Properties.ShConsumableProperties
,
BrokeProtocol.Properties.ShDeployableProperties
,
BrokeProtocol.Properties.ShDetonatorProperties
,
BrokeProtocol.Properties.ShExtinguisherProperties
,
BrokeProtocol.Properties.ShFurnitureProperties
,
BrokeProtocol.Properties.ShGunProperties
,
BrokeProtocol.Properties.ShHitscanProperties
,
BrokeProtocol.Properties.ShPhoneProperties
,
BrokeProtocol.Properties.ShPlaceableProperties
,
BrokeProtocol.Properties.ShProcessorProperties
,
BrokeProtocol.Properties.ShProjectileProperties
,
BrokeProtocol.Properties.ShRestrainedProperties
,
BrokeProtocol.Properties.ShRestraintProperties
,
BrokeProtocol.Properties.ShSecurityProperties
,
BrokeProtocol.Properties.ShSeedProperties
,
BrokeProtocol.Properties.ShUsableProperties
,
BrokeProtocol.Properties.ShWeaponProperties
fireDelay :
BrokeProtocol.Required.WeaponSet
fireEffect :
BrokeProtocol.Entities.ShHitscan
,
BrokeProtocol.Entities.ShMuzzle
,
BrokeProtocol.Properties.ShBallisticProperties
,
BrokeProtocol.Properties.ShConsumableProperties
,
BrokeProtocol.Properties.ShExtinguisherProperties
,
BrokeProtocol.Properties.ShGunProperties
,
BrokeProtocol.Properties.ShHitscanProperties
,
BrokeProtocol.Properties.ShMuzzleProperties
,
BrokeProtocol.Properties.ShRestraintProperties
,
BrokeProtocol.Properties.ShWeaponProperties
,
BrokeProtocol.Required.WeaponSet
fireIndex :
BrokeProtocol.Entities.ShPlayer
,
BrokeProtocol.Utility.Networking.NetState
FireLogic() :
BrokeProtocol.Entities.SvPlayer
FireOffset :
BrokeProtocol.Entities.ShGun
,
BrokeProtocol.Entities.ShHitscan
fireOffset :
BrokeProtocol.Utility.Networking.NetState
firePrefab :
BrokeProtocol.Managers.SvManager
fires :
BrokeProtocol.Managers.SvManager
fireSound :
BrokeProtocol.Entities.ShMuzzle
,
BrokeProtocol.Properties.ShMuzzleProperties
,
BrokeProtocol.Required.WeaponSet
fireSystem :
BrokeProtocol.Entities.ClTransport
FireVector() :
BrokeProtocol.Entities.ShHitscan
FirstPerson :
BrokeProtocol.Entities.ClPlayer
firstPersonT :
BrokeProtocol.Client.UI.MainCamera
fixedForward :
BrokeProtocol.Utility.StanceType
fixedJoint :
BrokeProtocol.Entities.Destructible
FixedUpdate() :
BrokeProtocol.API.ManagerEvents
,
BrokeProtocol.Entities.ShPhysical
flare :
BrokeProtocol.Entities.TrafficLight
,
BrokeProtocol.Properties.TrafficLightProperties
flareT :
BrokeProtocol.Entities.TrafficLight
,
BrokeProtocol.Properties.TrafficLightProperties
FlashColors() :
BrokeProtocol.Entities.ClTerritory
Fog :
BrokeProtocol.Managers.ClManager
FollowBuffer() :
BrokeProtocol.Collections.FollowBuffer
Follower() :
BrokeProtocol.API.PlayerEvents
follower :
BrokeProtocol.Entities.SvPlayer
FollowerAction() :
BrokeProtocol.Entities.ClPlayer
FollowTarget() :
BrokeProtocol.Entities.SvThrown
Footsteps() :
BrokeProtocol.Entities.ClPlayer
footsteps :
BrokeProtocol.Managers.ClManager
footstepSource :
BrokeProtocol.Entities.ClPlayer
,
BrokeProtocol.Properties.ClPlayerProperties
Force() :
BrokeProtocol.Entities.ShPhysical
forceGizmos :
BrokeProtocol.Managers.SceneManager
ForceLatestState() :
BrokeProtocol.Entities.ClPhysical
ForceQuit() :
BrokeProtocol.Managers.SvManager
forSale :
BrokeProtocol.Parameters.TransportParameters
Forward() :
BrokeProtocol.Client.UI.FileDialog
forwardButton :
BrokeProtocol.Client.UI.FileDialog
forwardFriction :
BrokeProtocol.Managers.ShManager
forwardT :
BrokeProtocol.Entities.ShAircraft
forwardVelocity :
BrokeProtocol.Entities.ShTransport
FR :
BrokeProtocol.Utility.Translation
FramerateLimit :
BrokeProtocol.Managers.ClManager
FreeAction() :
BrokeProtocol.Entities.ClPlayer
freeIDs :
BrokeProtocol.Managers.SvManager
FreeTest() :
BrokeProtocol.Entities.ClPlayer
frontOffset :
BrokeProtocol.Entities.SvTransport
FullParameters :
BrokeProtocol.API.Command
FullPath :
BrokeProtocol.Client.UI.FileDialog
fullscreen :
BrokeProtocol.Utility.ResolutionInfo
function :
BrokeProtocol.Utility.ControlInfo
functionName :
BrokeProtocol.Utility.InputButton
furnitureCollection :
BrokeProtocol.Managers.SceneManager
FutureOrigin :
BrokeProtocol.Entities.ShPhysical
FuturePosition :
BrokeProtocol.Entities.ShPhysical
FutureRotation :
BrokeProtocol.Entities.ShPhysical