Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Here is a list of all class members with links to the classes they belong to:
- r -
r :
BrokeProtocol.Utility.ColorStruct
radioBarT :
BrokeProtocol.Managers.ClManager
radius :
BrokeProtocol.Client.UI.CircleGraphic
,
BrokeProtocol.Entities.ShDeathZone
,
BrokeProtocol.Entities.ShHitscan
,
BrokeProtocol.Entities.SvDamage
,
BrokeProtocol.Entities.SvEffect
,
BrokeProtocol.Properties.ShDeathZoneProperties
,
BrokeProtocol.Properties.SvDamageProperties
,
BrokeProtocol.Properties.SvEffectProperties
,
BrokeProtocol.Properties.SvFireProperties
ragdoll :
BrokeProtocol.Utility.StanceType
ragdollBodies :
BrokeProtocol.Entities.ClPlayer
ragdollColliders :
BrokeProtocol.Entities.ClPlayer
RandomNeighbor :
BrokeProtocol.Entities.Waypoint
randomSpawn :
BrokeProtocol.Entities.SvEntity
randomSpawns :
BrokeProtocol.Entities.Waypoint
,
BrokeProtocol.Parameters.WaypointParameters
randomVector :
BrokeProtocol.Managers.ShManager
range :
BrokeProtocol.Entities.ShHitscan
Range :
BrokeProtocol.Entities.ShHitscan
,
BrokeProtocol.Entities.ShMountable
range :
BrokeProtocol.Entities.SvExplosion
,
BrokeProtocol.Properties.ShBallisticProperties
,
BrokeProtocol.Properties.ShConsumableProperties
,
BrokeProtocol.Properties.ShExtinguisherProperties
,
BrokeProtocol.Properties.ShGunProperties
,
BrokeProtocol.Properties.ShHitscanProperties
,
BrokeProtocol.Properties.ShRestraintProperties
,
BrokeProtocol.Properties.ShWeaponProperties
,
BrokeProtocol.Properties.SvContactProperties
,
BrokeProtocol.Properties.SvExplosionProperties
,
BrokeProtocol.Properties.SvMineAPProperties
,
BrokeProtocol.Properties.SvMineATProperties
rangeHighlight :
BrokeProtocol.Entities.AudioPlayer
,
BrokeProtocol.Entities.ClSecurity
,
BrokeProtocol.Entities.ShSecurity
Rank() :
BrokeProtocol.Entities.ClPlayer
rank :
BrokeProtocol.Entities.ShPlayer
Rank :
BrokeProtocol.LiteDB.JobSave
RaycastEntities() :
BrokeProtocol.Entities.ClPlayer
rb :
BrokeProtocol.Entities.Destructible
,
BrokeProtocol.Properties.DestructibleProperties
,
BrokeProtocol.Properties.TrafficLightProperties
ReadActivateData() :
BrokeProtocol.Entities.ClDestroyable
,
BrokeProtocol.Entities.ClEntity
,
BrokeProtocol.Entities.ClExplosion
,
BrokeProtocol.Entities.ClPhysical
,
BrokeProtocol.Entities.ClPlayer
,
BrokeProtocol.Entities.ClTerritory
,
BrokeProtocol.Entities.ClTextDisplay
,
BrokeProtocol.Entities.ClTransport
,
BrokeProtocol.Entities.ClVault
ReadAll() :
BrokeProtocol.Client.UI.AppInboxMenu
ReadBytes() :
BrokeProtocol.Parameters.AudioPlayerParameters
,
BrokeProtocol.Parameters.BaseParameters
,
BrokeProtocol.Parameters.HeightmapParameters
,
BrokeProtocol.Parameters.MapMarkerParameters
,
BrokeProtocol.Parameters.SmoothVoxelParameters
,
BrokeProtocol.Parameters.SpeedBoostZoneParameters
,
BrokeProtocol.Parameters.SplineNodeParameters
,
BrokeProtocol.Parameters.VoxelParameters
ReadBytesAndSize() :
BrokeProtocol.Utility.Networking.MyReader
ReadClPacket() :
BrokeProtocol.Utility.Networking.MyReader
ReadColor() :
BrokeProtocol.Utility.Networking.MyReader
ReadColor32() :
BrokeProtocol.Utility.Networking.MyReader
ReadGroups() :
BrokeProtocol.API.ManagerEvents
ReadInitData() :
BrokeProtocol.Entities.ClApartment
,
BrokeProtocol.Entities.ClDeathZone
,
BrokeProtocol.Entities.ClEntity
,
BrokeProtocol.Entities.ClMovable
,
BrokeProtocol.Entities.ClPlayer
,
BrokeProtocol.Entities.ClTrigger
,
BrokeProtocol.Entities.ClVoxel
ReadInt3() :
BrokeProtocol.Utility.Networking.MyReader
ReadLevel() :
BrokeProtocol.Managers.SceneManager
ReadMessages() :
BrokeProtocol.Entities.SvPlayer
readonly() :
BrokeProtocol.Utility.Sector
ReadQuaternion() :
BrokeProtocol.Utility.Networking.MyReader
ReadSettings() :
BrokeProtocol.Managers.ClManager
ReadSvPacket() :
BrokeProtocol.Utility.Networking.MyReader
ReadVector2() :
BrokeProtocol.Utility.Networking.MyReader
ReadVector3() :
BrokeProtocol.Utility.Networking.MyReader
Ready() :
BrokeProtocol.API.PlayerEvents
Rearm() :
BrokeProtocol.Entities.ShMountable
RearmLoop() :
BrokeProtocol.Entities.ShMountable
rearOffset :
BrokeProtocol.Entities.SvTransport
Reason :
BrokeProtocol.LiteDB.Ban
RecalulcateFactors() :
BrokeProtocol.Entities.ShEquipable
ReceivedAttempt() :
BrokeProtocol.Client.UI.CrackingMenu
recentConnections :
BrokeProtocol.Managers.SvManager
RecievedMark() :
BrokeProtocol.Client.UI.HackingMenu
RecievedProbe() :
BrokeProtocol.Client.UI.HackingMenu
recoil :
BrokeProtocol.Entities.ShGun
,
BrokeProtocol.Properties.ShBallisticProperties
,
BrokeProtocol.Properties.ShGunProperties
recoilBuff :
BrokeProtocol.Entities.ShAttachment
,
BrokeProtocol.Properties.ShAttachmentProperties
,
BrokeProtocol.Properties.ShMuzzleProperties
,
BrokeProtocol.Properties.ShSightProperties
,
BrokeProtocol.Properties.ShUnderbarrelProperties
recoilFactor :
BrokeProtocol.Entities.ShEquipable
recoilP :
BrokeProtocol.Entities.ShMountable
recoilV :
BrokeProtocol.Entities.ShMountable
RecordMessage() :
BrokeProtocol.Entities.SvPlayer
RecordPlayer() :
BrokeProtocol.Entities.SvPlayer
Recover() :
BrokeProtocol.Entities.SvPlayer
recoveryBuff :
BrokeProtocol.Entities.ShAttachment
,
BrokeProtocol.Properties.ShAttachmentProperties
,
BrokeProtocol.Properties.ShMuzzleProperties
,
BrokeProtocol.Properties.ShSightProperties
,
BrokeProtocol.Properties.ShUnderbarrelProperties
recoveryFactor :
BrokeProtocol.Entities.ShEquipable
rectT :
BrokeProtocol.Client.UI.MeshGraphic
rectTransform :
BrokeProtocol.Utility.MobileButton
redCheckpointPrefab :
BrokeProtocol.Managers.SvManager
reference :
BrokeProtocol.Utility.HackingProbe
referencePrefab :
BrokeProtocol.Entities.Serialized
,
BrokeProtocol.Properties.AudioPlayerProperties
,
BrokeProtocol.Properties.ClimbableProperties
,
BrokeProtocol.Properties.DestructibleProperties
,
BrokeProtocol.Properties.HeightmapProperties
,
BrokeProtocol.Properties.MapMarkerProperties
,
BrokeProtocol.Properties.SerializedProperties
,
BrokeProtocol.Properties.ServerTriggerProperties
,
BrokeProtocol.Properties.ShAircraftProperties
,
BrokeProtocol.Properties.ShAirplaneProperties
,
BrokeProtocol.Properties.ShApartmentProperties
,
BrokeProtocol.Properties.ShAttachmentProperties
,
BrokeProtocol.Properties.ShBallisticProperties
,
BrokeProtocol.Properties.ShBikeProperties
,
BrokeProtocol.Properties.ShBoatProperties
,
BrokeProtocol.Properties.ShBulletProperties
,
BrokeProtocol.Properties.ShConsumableProperties
,
BrokeProtocol.Properties.ShContactProperties
,
BrokeProtocol.Properties.ShDamageableProperties
,
BrokeProtocol.Properties.ShDamageProperties
,
BrokeProtocol.Properties.ShDeathZoneProperties
,
BrokeProtocol.Properties.ShDeployableProperties
,
BrokeProtocol.Properties.ShDestroyableProperties
,
BrokeProtocol.Properties.ShDetonatorProperties
,
BrokeProtocol.Properties.ShDoorProperties
,
BrokeProtocol.Properties.ShEffectProperties
,
BrokeProtocol.Properties.ShEmergencyVehicleProperties
,
BrokeProtocol.Properties.ShEntityProperties
,
BrokeProtocol.Properties.ShEquipableProperties
,
BrokeProtocol.Properties.ShExplosionProperties
,
BrokeProtocol.Properties.ShExtinguisherProperties
,
BrokeProtocol.Properties.ShFireProperties
,
BrokeProtocol.Properties.ShFixedWingProperties
,
BrokeProtocol.Properties.ShFurnitureProperties
,
BrokeProtocol.Properties.ShGunProperties
,
BrokeProtocol.Properties.ShHeloProperties
,
BrokeProtocol.Properties.ShHitscanProperties
,
BrokeProtocol.Properties.ShItemProperties
,
BrokeProtocol.Properties.ShLightProperties
,
BrokeProtocol.Properties.ShMineAPProperties
,
BrokeProtocol.Properties.ShMineATProperties
,
BrokeProtocol.Properties.ShMountableProperties
,
BrokeProtocol.Properties.ShMovableProperties
,
BrokeProtocol.Properties.ShMuzzleProperties
,
BrokeProtocol.Properties.ShParachuteProperties
,
BrokeProtocol.Properties.ShPhoneProperties
,
BrokeProtocol.Properties.ShPhysicalProperties
,
BrokeProtocol.Properties.ShPlaceableProperties
,
BrokeProtocol.Properties.ShPlayerProperties
,
BrokeProtocol.Properties.ShProcessorProperties
,
BrokeProtocol.Properties.ShProjectileProperties
,
BrokeProtocol.Properties.ShRestrainedProperties
,
BrokeProtocol.Properties.ShRestraintProperties
,
BrokeProtocol.Properties.ShSecurityProperties
,
BrokeProtocol.Properties.ShSeedProperties
,
BrokeProtocol.Properties.ShShieldProperties
,
BrokeProtocol.Properties.ShSightProperties
,
BrokeProtocol.Properties.ShSmoothVoxelProperties
,
BrokeProtocol.Properties.ShTerritoryProperties
,
BrokeProtocol.Properties.ShTextDisplayProperties
,
BrokeProtocol.Properties.ShThrownProperties
,
BrokeProtocol.Properties.ShTrackedProperties
,
BrokeProtocol.Properties.ShTrainProperties
,
BrokeProtocol.Properties.ShTransportProperties
,
BrokeProtocol.Properties.ShTriggerProperties
,
BrokeProtocol.Properties.ShUnderbarrelProperties
,
BrokeProtocol.Properties.ShUsableProperties
,
BrokeProtocol.Properties.ShVaultProperties
,
BrokeProtocol.Properties.ShVehicleProperties
,
BrokeProtocol.Properties.ShVoxelProperties
,
BrokeProtocol.Properties.ShWeaponProperties
,
BrokeProtocol.Properties.ShWearableProperties
,
BrokeProtocol.Properties.SpawnLocationProperties
,
BrokeProtocol.Properties.SpeedBoostZoneProperties
,
BrokeProtocol.Properties.SplineNodeProperties
,
BrokeProtocol.Properties.TrafficLightProperties
,
BrokeProtocol.Properties.WaypointProperties
referenceTime :
BrokeProtocol.Managers.SceneManager
Refill() :
BrokeProtocol.Client.UI.ListMenu
Refresh() :
BrokeProtocol.Client.UI.LoadingWindow
,
BrokeProtocol.Client.UI.PlayerRenderer
,
BrokeProtocol.Client.UI.ServersMenu
,
BrokeProtocol.Client.UI.WorkshopItemNode
,
BrokeProtocol.Client.UI.WorkshopMenu
RefreshActions() :
BrokeProtocol.Client.Buttons.ClActionable
,
BrokeProtocol.Client.Buttons.ClAppContactButton
,
BrokeProtocol.Client.Buttons.ClBanRecordButton
,
BrokeProtocol.Client.Buttons.ClControlButton
,
BrokeProtocol.Client.Buttons.ClCrackingButton
,
BrokeProtocol.Client.Buttons.ClHackingButton
,
BrokeProtocol.Client.Buttons.ClOptionMenuButton
,
BrokeProtocol.Client.Buttons.ClPlayerButton
,
BrokeProtocol.Client.Buttons.ClPlayerRecordButton
,
BrokeProtocol.Client.Buttons.ClProcessButton
,
BrokeProtocol.Client.Buttons.ClServerButton
,
BrokeProtocol.Entities.ClApartment
,
BrokeProtocol.Entities.ClAttachment
,
BrokeProtocol.Entities.ClConsumable
,
BrokeProtocol.Entities.ClDoor
,
BrokeProtocol.Entities.ClEntity
,
BrokeProtocol.Entities.ClEquipable
,
BrokeProtocol.Entities.ClExplosion
,
BrokeProtocol.Entities.ClFurniture
,
BrokeProtocol.Entities.ClItem
,
BrokeProtocol.Entities.ClMountable
,
BrokeProtocol.Entities.ClPlayer
,
BrokeProtocol.Entities.ClProcessor
,
BrokeProtocol.Entities.ClTextDisplay
,
BrokeProtocol.Entities.ClTransport
,
BrokeProtocol.Entities.ClVault
,
BrokeProtocol.Entities.ClWearable
RefreshEquipmentBar() :
BrokeProtocol.Client.UI.MobileInput
RefreshInbox() :
BrokeProtocol.Client.UI.AppInboxMenu
RefreshListMenu< T >() :
BrokeProtocol.Managers.ClManager
refreshRate :
BrokeProtocol.Utility.ResolutionInfo
RefreshSkin() :
BrokeProtocol.Client.UI.RegisterMenu
RefreshWearable() :
BrokeProtocol.Client.UI.RegisterMenu
regenDelay :
BrokeProtocol.Entities.ShVoxel
,
BrokeProtocol.Parameters.VoxelParameters
,
BrokeProtocol.Properties.ShSmoothVoxelProperties
,
BrokeProtocol.Properties.ShVoxelProperties
regenRate :
BrokeProtocol.Entities.ShVoxel
,
BrokeProtocol.Parameters.VoxelParameters
,
BrokeProtocol.Properties.ShSmoothVoxelProperties
,
BrokeProtocol.Properties.ShVoxelProperties
RegisterAssetBundle() :
BrokeProtocol.Managers.SceneManager
RegisterFail() :
BrokeProtocol.Managers.SvManager
relativeVelocity :
BrokeProtocol.Entities.ShEntity
Release() :
BrokeProtocol.Collections.BaseBuffer
ReleaseDelay() :
BrokeProtocol.Collections.BaseBuffer
ReleaseItem() :
BrokeProtocol.Collections.ActivateBuffer
,
BrokeProtocol.Collections.BaseBuffer
,
BrokeProtocol.Collections.CoroutineBuffer
,
BrokeProtocol.Collections.IdentityBuffer
,
BrokeProtocol.Collections.LayerBuffer
Reload() :
BrokeProtocol.Entities.ShGun
,
BrokeProtocol.Entities.ShMountable
ReloadGame() :
BrokeProtocol.Managers.SceneManager
reloading :
BrokeProtocol.Entities.ShGun
ReloadLoop() :
BrokeProtocol.Entities.ShGun
reloadSound :
BrokeProtocol.Entities.ShGun
,
BrokeProtocol.Properties.ShBallisticProperties
,
BrokeProtocol.Properties.ShGunProperties
Relocate() :
BrokeProtocol.Entities.ClBullet
,
BrokeProtocol.Entities.ClEntity
RemapAction() :
BrokeProtocol.Client.Buttons.ClControlButton
RemapPanel() :
BrokeProtocol.Client.UI.ControlsMenu
RemoteStorageSubscribePublishedFileResult :
BrokeProtocol.Steam.SteamMain
RemoteStorageUnsubscribePublishedFileResult :
BrokeProtocol.Steam.SteamMain
RemoveAllAction() :
BrokeProtocol.Entities.ClItem
RemoveAmmo() :
BrokeProtocol.Entities.ShUsable
RemoveBlockAction() :
BrokeProtocol.Client.Buttons.ClAppContactButton
RemoveConnection() :
BrokeProtocol.Managers.SvManager
RemoveContactAction() :
BrokeProtocol.Client.Buttons.ClAppContactButton
RemoveDynamicAction() :
BrokeProtocol.Managers.ClManager
RemoveFavorite() :
BrokeProtocol.Client.UI.ServersMenu
,
BrokeProtocol.Steam.SteamMain
RemoveFavoriteAction() :
BrokeProtocol.Client.Buttons.ClServerButton
RemoveFromInventory() :
BrokeProtocol.Entities.ShEntity
RemoveFromMyItems() :
BrokeProtocol.Entities.ShEntity
,
BrokeProtocol.Entities.ShPlayer
RemoveFromTradeItems() :
BrokeProtocol.Entities.ShEntity
RemoveInjury() :
BrokeProtocol.Entities.ShPlayer
RemoveItem() :
BrokeProtocol.API.EntityEvents
,
BrokeProtocol.API.PlayerEvents
RemoveItemsDeath() :
BrokeProtocol.API.PlayerEvents
,
BrokeProtocol.Entities.SvPlayer
RemoveJob() :
BrokeProtocol.Utility.Jobs.Job
RemoveJobAction() :
BrokeProtocol.Client.Buttons.ClPlayerButton
RemoveJobTest() :
BrokeProtocol.Client.Buttons.ClPlayerButton
RemoveMember() :
BrokeProtocol.API.Group
RemoveOneAction() :
BrokeProtocol.Entities.ClItem
RemoveSectors() :
BrokeProtocol.Entities.SvEntity
RemoveSubscribedPlayer() :
BrokeProtocol.Entities.SvEntity
RemoveViewer() :
BrokeProtocol.Entities.ShEntity
RemoveVoxels() :
BrokeProtocol.Entities.ShVoxel
RemoveXAction() :
BrokeProtocol.Entities.ClItem
RemoveXButton() :
BrokeProtocol.Entities.ClItem
rendererCache :
BrokeProtocol.Collections.LaserBuffer
,
BrokeProtocol.Collections.TrailBuffer
renderers :
BrokeProtocol.Entities.ShEntity
RenderMap() :
BrokeProtocol.Managers.ClManager
renderTexture :
BrokeProtocol.Entities.ClEntity
Repair() :
BrokeProtocol.API.PlayerEvents
RepairAction() :
BrokeProtocol.Entities.ClTransport
,
BrokeProtocol.Entities.SvPlayer
RepairTest() :
BrokeProtocol.Entities.ClTransport
,
BrokeProtocol.Entities.SvPlayer
repeat :
BrokeProtocol.Utility.InputButton
ResetAI() :
BrokeProtocol.API.PlayerEvents
,
BrokeProtocol.Entities.SvPlayer
ResetAmmo() :
BrokeProtocol.Entities.ShEquipable
,
BrokeProtocol.Entities.ShMountable
,
BrokeProtocol.Entities.ShUnderbarrel
ResetBones() :
BrokeProtocol.Entities.ClPlayer
ResetCollisions() :
BrokeProtocol.Entities.ShEntity
ResetDelay() :
BrokeProtocol.Entities.Destructible
ResetHUD() :
BrokeProtocol.Client.UI.HUD
ResetInput() :
BrokeProtocol.Client.UI.MobileInput
ResetInputs() :
BrokeProtocol.Entities.ShBike
,
BrokeProtocol.Entities.ShMountable
,
BrokeProtocol.Entities.ShPlayer
,
BrokeProtocol.Entities.ShTransport
,
BrokeProtocol.Entities.ShVehicle
ResetJob() :
BrokeProtocol.Utility.Jobs.Job
ResetJobAI() :
BrokeProtocol.Utility.Jobs.Job
ResetLoadingWindow() :
BrokeProtocol.Managers.SceneManager
ResetMode() :
BrokeProtocol.Entities.ShPlayer
ResetOriginal() :
BrokeProtocol.Entities.SvEntity
,
BrokeProtocol.Entities.SvPlayer
ResetResources() :
BrokeProtocol.Utility.ResourceDB.ResourceDB
Resetter() :
BrokeProtocol.Entities.ClPhysical
ResetWeapon() :
BrokeProtocol.Entities.ShProjectile
ResolutionInfo() :
BrokeProtocol.Utility.ResolutionInfo
ResourceItem() :
BrokeProtocol.Utility.ResourceDB.ResourceItem
resources :
BrokeProtocol.Utility.ResourceDB.ResourceDB
Respawn() :
BrokeProtocol.API.EntityEvents
,
BrokeProtocol.API.MovableEvents
,
BrokeProtocol.API.PlayerEvents
,
BrokeProtocol.Entities.SvEntity
,
BrokeProtocol.Entities.SvMovable
,
BrokeProtocol.Entities.SvPlayer
respawnable :
BrokeProtocol.Entities.SvEntity
respawnFrame :
BrokeProtocol.Entities.ShEntity
RespawnTime :
BrokeProtocol.Entities.SvEntity
,
BrokeProtocol.Entities.SvMovable
,
BrokeProtocol.Entities.SvPlayer
Restock() :
BrokeProtocol.Entities.SvEntity
,
BrokeProtocol.Entities.SvPlayer
Restore() :
BrokeProtocol.Entities.ShDestroyable
,
BrokeProtocol.Entities.ShEntity
,
BrokeProtocol.Entities.ShMountable
,
BrokeProtocol.Entities.ShPhysical
,
BrokeProtocol.Entities.ShPlayer
,
BrokeProtocol.Entities.ShTransport
Restrain() :
BrokeProtocol.API.PlayerEvents
,
BrokeProtocol.Entities.SvPlayer
RestrainAction() :
BrokeProtocol.Client.Buttons.ClPlayerButton
restrained :
BrokeProtocol.Entities.ShRestraint
RestrainOther() :
BrokeProtocol.API.PlayerEvents
restraint :
BrokeProtocol.Entities.ShRestrained
RestrainTest() :
BrokeProtocol.Client.Buttons.ClPlayerButton
result :
BrokeProtocol.Entities.SplineNode
Reward() :
BrokeProtocol.API.PlayerEvents
,
BrokeProtocol.Entities.SvPlayer
root :
BrokeProtocol.Utility.ResourceDB.ResourceDB
rotateLimit :
BrokeProtocol.Entities.ShTracked
,
BrokeProtocol.Properties.ShTrackedProperties
rotateStrength :
BrokeProtocol.Entities.ShTracked
,
BrokeProtocol.Properties.ShTrackedProperties
Rotation :
BrokeProtocol.LiteDB.ApartmentEntity
,
BrokeProtocol.LiteDB.Character
rotation :
BrokeProtocol.Parameters.BaseParameters
,
BrokeProtocol.Utility.Networking.NetState
,
BrokeProtocol.Utility.TransformStruct
,
BrokeProtocol.Utility.Voxels.Node
Rotation3x3() :
BrokeProtocol.Utility.Voxels.Rotation3x3
rotationT :
BrokeProtocol.Entities.ShPlayer
,
BrokeProtocol.Properties.ShPlayerProperties
rotorCollider :
BrokeProtocol.Entities.ShHelo
,
BrokeProtocol.Properties.ShHeloProperties
rotorHubT :
BrokeProtocol.Required.Rotor
rotors :
BrokeProtocol.Entities.ClAircraft
,
BrokeProtocol.Properties.ClAircraftProperties
,
BrokeProtocol.Properties.ClAirplaneProperties
,
BrokeProtocol.Properties.ClFixedWingProperties
,
BrokeProtocol.Properties.ClHeloProperties
,
BrokeProtocol.Properties.ClParachuteProperties
rowButtonPrefab :
BrokeProtocol.Client.UI.FileDialog
rowTogglePrefab :
BrokeProtocol.Client.UI.LayersDialog
RU :
BrokeProtocol.Utility.Translation
RunState() :
BrokeProtocol.Entities.SvPlayer