Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456789101112]
 CBrokeProtocol.Utility.ActionableButtons
 CBrokeProtocol.Client.UI.ActionInfo
 CBrokeProtocol.Utility.AnnouncementsSettings
 CBrokeProtocol.LiteDB.ApartmentEntity
 CBrokeProtocol.Entities.SvPlayer.ApartmentInfo
 CBrokeProtocol.LiteDB.ApartmentSave
 CBrokeProtocol.Utility.AppCall
 CBrokeProtocol.Utility.AppContact
 CBrokeProtocol.Utility.AppInbox
 CBrokeProtocol.Utility.AppMessage
 CBrokeProtocol.Utility.AppMessages
 CBrokeProtocol.Utility.AppTransaction
 CBrokeProtocol.Utility.AssetData
 CAttribute
 CBrokeProtocol.LiteDB.Ban
 CBrokeProtocol.Collections.BaseBuffer
 CBrokeProtocol.API.BaseEvents
 CBrokeProtocol.Parameters.BaseParameters
 CBinaryReader
 CBinaryWriter
 CBrokeProtocol.Utility.Binding
 CBrokeProtocol.LiteDB.BindingSave
 CBrokeProtocol.Entities.ClPlayer.Bone
 CButton
 CBrokeProtocol.Utility.ButtonCustomization
 CBrokeProtocol.Utility.ButtonCustomizations
 CBrokeProtocol.Utility.ButtonInfo
 CBrokeProtocol.Utility.AI.BuyerType
 CBrokeProtocol.LiteDB.Character
 CBrokeProtocol.Utility.ChildIndex
 CBrokeProtocol.Utility.ChildIndexActionPair
 CBrokeProtocol.Utility.ColorStruct
 CBrokeProtocol.API.Command
 CBrokeProtocol.Utility.ConnectData
 CBrokeProtocol.API.CustomData
 CBrokeProtocol.Utility.DamageType
 CBrokeProtocol.LiteDB.Data
 CBrokeProtocol.Utility.DatabaseSettings
 CBrokeProtocol.API.DelegateContainer
 CBrokeProtocol.LiteDB.Driver
 CDropdown
 CBrokeProtocol.Utility.Networking.FileDetails
 CBrokeProtocol.Utility.FileWatcher
 CBrokeProtocol.API.Group
 CBrokeProtocol.Utility.HackingBug
 CBrokeProtocol.Utility.HackingProbe
 CIBeginDragHandler
 CIComparer
 CBrokeProtocol.Collections.IDCollection< BrokeProtocol.Entities.ShEntity >
 CBrokeProtocol.Collections.IDCollection< BrokeProtocol.Entities.ShPlayer >
 CBrokeProtocol.Collections.IDCollection< ShPlayer >
 CIDragHandler
 CIEndDragHandler
 CIJob
 CBrokeProtocol.Utility.ImageItem
 CBrokeProtocol.Utility.Injury
 CBrokeProtocol.LiteDB.InjurySave
 CBrokeProtocol.Utility.InputButton
 CBrokeProtocol.Utility.InventoryItem
 CBrokeProtocol.Required.InventoryStruct
 CIPointerDownHandler
 CIPointerEnterHandler
 CIPointerExitHandler
 CBrokeProtocol.API.IScript
 CISelectHandler
 CBrokeProtocol.Required.ItemOption
 CBrokeProtocol.Utility.Jobs.Job
 CBrokeProtocol.Utility.Jobs.JobInfo
 CBrokeProtocol.Utility.Jobs.JobInfoShared
 CBrokeProtocol.LiteDB.JobSave
 CKeyedCollection
 CBrokeProtocol.Required.LabelID
 CBrokeProtocol.Utility.Language
 CBrokeProtocol.Utility.LayerType
 CBrokeProtocol.Collections.LimitQueue< T >
 CBrokeProtocol.Collections.LimitQueue< int >
 CBrokeProtocol.Collections.LimitQueue< ShPlayer >
 CBrokeProtocol.Collections.LimitQueue< string >
 CBrokeProtocol.Utility.Voxels.MagicaVox
 CMaskableGraphic
 CBrokeProtocol.Utility.Minigame
 CBrokeProtocol.Utility.MobileButton
 CBrokeProtocol.Utility.Voxels.Model
 CMonoBehaviour
 CBrokeProtocol.Utility.MonoBehaviourSingleton< ClManager >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< ConsoleHandler >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< GLDebug >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< MainCamera >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< SceneManager >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< ShManager >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< SteamMain >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< SvManager >
 CBrokeProtocol.Utility.MonoBehaviourSingleton< World >
 CBrokeProtocol.Utility.Networking.NetState
 CBrokeProtocol.Utility.Voxels.Node
 CNodeLink2
 CBrokeProtocol.Client.Opus.OpusDecoder
 CBrokeProtocol.Client.Opus.OpusEncoder
 CBrokeProtocol.LiteDB.Persistent
 CBrokeProtocol.Utility.PersistentSettings
 CBrokeProtocol.Utility.Place
 CBrokeProtocol.Utility.PlayerRecord
 CBrokeProtocol.API.Plugin
 CBrokeProtocol.API.PluginData
 CBrokeProtocol.Utility.Networking.PluginDetails
 CBrokeProtocol.API.PluginInfo
 CBrokeProtocol.Client.UI.MainCamera.ProcessOption
 CBrokeProtocol.Required.ProcessOption
 CBrokeProtocol.Utility.ProgressAction
 CBrokeProtocol.Required.Reference
 CBrokeProtocol.Utility.ResourceDB.ResourceItem
 CBrokeProtocol.Utility.Voxels.Rotation3x3
 CBrokeProtocol.Required.Rotor
 CScriptableObject
 CBrokeProtocol.Required.Seat
 CBrokeProtocol.Utility.Sector
 CBrokeProtocol.Utility.SerializedItemOption
 CBrokeProtocol.Utility.ServerAddress
 CBrokeProtocol.Utility.Networking.ServerData
 CBrokeProtocol.LiteDB.Setting
 CBrokeProtocol.Utility.Settings
 CBrokeProtocol.Utility.Networking.SizedArray
 CBrokeProtocol.Utility.StanceType
 CBrokeProtocol.Utility.AI.State
 CBrokeProtocol.Required.TrafficLightInfo
 CBrokeProtocol.Utility.TransformStruct
 CBrokeProtocol.Utility.Translation
 CBrokeProtocol.Required.TypeLabelID
 CBrokeProtocol.Utility.Jobs.Upgrades
 CBrokeProtocol.LiteDB.User
 CBrokeProtocol.Entities.SplineNode.Vertex
 CBrokeProtocol.Required.VideoOption
 CBrokeProtocol.Utility.VisNode
 CBrokeProtocol.Utility.Votes.Vote
 CBrokeProtocol.Required.WeaponSet
 CBrokeProtocol.Required.WearableOptions
 CBrokeProtocol.Required.WeightedOption
 CBrokeProtocol.Steam.WorkshopItem
 CBrokeProtocol.Steam.WorkshopUploadItem